Project: Recreo Villa
Location: Recreo Resort, Guancaste Costa Rica
Sq ft: 2,500
A long and narrow building sited at the top of a lush green mountain in Costa Rica, this house is a porous three dimensional frame that almost disappears into the landscape. Carefully balancing abundant access to air, light and views with the need for episodes of privacy and enclosure, this house is an attenuated deck that loosely holds a few solid concrete blocks - the bedrooms and a swimming pool. Distant views to the ocean are frames by the teak structure and expansive roof. The strategic positioning of built-in furnishings and a carefully choreographed path through the length of the house promise a dynamic relationship of the house promise a dynamic relationship to the site.
Location: Gateway National Park, NY
Sq ft: 26,000 acres
Status: Competition, 2007; Awarded Honorable Mention
Gateway National Recreation Area is comprised of 61% water. As a network of landmasses spread across a vast fluid terrain, it has the unique opportunity to engage in and celebrate the potential of this aquatic landscape. H2grOw is a conceptual systems design project that draws on techniques of floater hydroponics, exploring the possibilities of using water as a resource for planting, transportation, energy harnessing, food production and recreation. A fleet of mobile Hydro Pods, measuring 75’ x 140’, is deployed across Gateway’s network of islands and peninsulas. Each pod is a hydroponic eco-system grown completely without soil. This new landscape is supported primarily on a pontoon ring structure, beneath which hangs a semi permeable membrane housing all essential nutrients.
The principles of data sorting are applied to this large array of mobile landscape “particles”, allowing for unlimited reconfigurations and combinatorial complexity. As all robust ecosystems depend on a balance of conditions to maintain a dynamic equilibrium, H2grOw provides a level of responsiveness suitable for the natural rhythms of Gateway. The landscape units self-sort and cluster to form diverse combinations of both similar and dissimilar plant species and environments.
Location: New York City
Sq ft: 5,500 sq ft
Status: Complete 2009
A 5,500 sq ft loft, on 2 floors, houses the Cinereach Headquarters on 5th Ave in Manhattan. A multi-programmed platform on the lower level contains the key components of the offi ce-space: A conference room, 2 editing bays, a kitchen, a bar counter and multiple seating levels. The platform, built from steel and bamboo, acts as the central knuckle of the offi ce space while mobile storage bins dock under the elevated fl oor. A continuous 40-foot shelving system, comprised of folded steel panels, occupies the entire east-elevation. This faceted ‘wallpaper’ integrates storage, seating and work surfaces in a seamless custom-designed unit. A state-of-the-art screening room occupies the upper level. This felt-lined enclosure comprises of bleachers with scattered sofas reminiscent of a living room. An 8 foot steel door seals the room with the aid of an acoustic curtain. The outside of the black box theater is surfaced with chalkboard paint, allowing the exterior to function as a marquee for information about the screenings. The executive offices are enclosed with mobile lexan panels that allow for fl exibility of program. The faceted wallpaper of the level below is continued on the east-elevation above, but this time housing 4 large LCD screens displaying original artwork.
With collaborative consumption and new practices of service becoming increasingly widespread, existing spatial rules of the suburbs have become outdated and inadequate. Future Open Houses invites guests of Open House to an overview of the ways in which the new practices of Service might affect the spaces, patterns and protocols of the suburb. A 6-block case study zone in Levittown has been selected. What is a user-generated, bottom-up service economy were to take hold here? What are the logics of organization that would emerge? How would new landscape patterns, zoning codes and public/private rekationships evolve? EFGH proposes a catalogue of extended house typologies and spatial negotiations for the suburbs where increased density, opportunistic land use and new combinations of program coexist.
In collaboration with Droog and Diller Scofidio + Renfro
Sq ft: 4,000 sq ft
Status: on hold
A wine bar concept store in Mashantucket, Connecticut negotiates the key concepts of display, education and storage. A compact freestanding wine store expands in its open mode during business hours, and closes into a discrete cube when not operational. Each unit houses wine storage on the one side and a digital information screen with wine tasting capacities on the other. A complimentary strategy for the wine cube is a multi-purpose event store whereby the wine is stored and displayed on the periphery thus freeing up the center, which in turn is used for demos, display and televised seminars. A sculpted Corian table with embedded technology allows for informative interaction while wine tasting.
Location: Meridian Sq, Stratford, London
Sq ft: 1750 sq ft
Status: Competition 2010
POWERstrip is a porous urban edge. It is a small but vital addition to Meridian Square that disseminates information to the public and participates in the kinetic energy of this site. The structure provides a protective barrier to bus activity and allows for views and porosity, while providing a range of occupiable spaces and surfaces. The structure is permanent yet versatile. Through a simple two-phase construction sequence, the design of POWERstrip is able to accommodate diverse programming in its pre/during/post Olympic life. The “eco-rubber” surface acts as a large urban carpet, on which the linear structural elements are built. In the pre-Olympic phase, this series of structural frames is built to fascilitate a range of spatial encolsures with varying degrees of porosity. These exhibition spaces can be enclosed, semi-enclosed, semi-enclosed, covered or fully open. As the structure enters its post-Olympic life, a few key dividing walls are incorporated to acquire the new program. The material strategy is clear. The durable polished-steel exterior classing encloses soft yet robust interior surfaces. The reflectivity of the exterior steel paneling allows the kiosk to merge seamlessly with its environment, reflecting the existing colors and textures of Meridian square. The interior surfaces stand in stark contrast , creating a respite from the hard surfaces and fast-paced nature of the surrounding spaces. The thoughtful selection of construction materials such as the recycled steel exterior panels and eco-rubber interior, as well as the harnessing of local resources such as rainwater and sun energy, help POWERstrip become a symbol of forward-looking design on this important site.
Project: Courtyard House 01
Location: Mattituck, NY
Sq ft: 1,200 sq ft
Status: on hold
Mix House is a 1,200 sq ft spec house in Mattituck, on the North Fork on Long Island, designed for a local developer. The prototype design for a sustainable single-family house compromises of 2 bedrooms and is a variation of the courtyard typology. The bedroom bar, which spans the courtyard, provides shelter for the carport below while framing the end views to the harbor beyond. A suspended concrete fireplace and wood storage component divides an otherwise open living space. An outdoor deck with swimming pool attach to the kitchen block and from a 3-dimensional knuckle at the intersection of the living spaces.
Location: New York City
Sq ft: 750 sq ft
Status: Complete, 2007
The design of the 600 sq ft interior and storefront for the new flagship restaurant Dogmatic Gourmet Sausage System on Union Square is based on the aesthetics of the butchery, which becomes the generative approach to the project. A 14’x4’ communal butcher-block table is the centerpiece for the space and incorporates retractable cantilevered seating to avoid any freestanding furniture. A raised built-in banquet on the west wall overlooks the restaurant while providing the base for the Sausage Wall-of Fame. A mural describing the Dogmatic story is baked onto the ceramic tiles using a transfer toner technique. The 11’ tall vertical glass menu board screens a portion of the open kitchen, while hanging off a steel armature from the restaurant hood. Meat hooks support the lighting cylinders on tracks. The custom steel designed storefront doors pivot to allow for maximum openness and connection to the outside.
Location: Cape Town, South Africa
Status: Competition, 2009
In preparation for the 2010 World Cup, G.O.A.L. is a community-based soccer, education and health-care facility envisioned for Langa Township in the Western Cape. The intention is to simultaneously create both a clearly defined, inwardly focused space for soccer as well as an outward-looking, expandable facility that recognizes and integrates with the local landscape. The 20x40m soccer pitch is defined by a perimeter of tilted planes that rise to enclose the various programs beneath. On the two long edges of the pitch these tilted surfaces become the main spectator viewing areas- one for formalized seating (bleachers) - and one for informal seating (grass mound). These pitched surfaces direct and gather rainwater and distribute it to catchments basins at ground level. The triangular geometry acts as a “module” for growth; these triangular modules accumulate to provide both enclosed and semi-enclosed spaces as well as patios and gardens. As needed, additional enclosure can be added over time, providing a continuous and connected facility that integrates into the landscape and with the surrounding community. The ‘quilt’ also allows for local materials to be seamlessly interchanged with the proposed material palette depending on alternate locations and climates, providing an infinite ‘patchwork’ of sustainable material options.
Project: YOUPrison: Does the Punishment Fit the Crime?
Location: Fondazione Sandretto Re Rebaudengo, Turin, Italy
Sq ft: 80 sq ft
Status: Installation, 2008
In collaboration with Diller Scofidio + Renfro.
While architectures role in reforming the prison system may be arguable, incarceration is undoubtedly a spatial issue. The prison isolates the criminal at a safe distance from the fluid space of the public and places him or her within an irreducible space deemed habitable. Punishment is calculated along a spatio-temporal matrix; the more severe the crime, the more punitive the space and the longer the prisoner is condemned to it. This punishment formula comes into question with criminal acts of ethical ambiguity. Visitors to the installation are asked to rethink the fit between crime and punishment. A touch screen is the interface for this intricate and politically charged interactive video game. Upon entering the gallery, the viewer is confronted with a LCD screen displaying a matrix of crimes selected for their severity and moral ambiguity: drug use, sexual deviance, insider trading, conspiracy, disturbing the peace, unlawful conduct, illegal immigration, etc. After a crime is selected, the screen renders an initial cell design as an interactive panorama. By pointing the screen in any direction, left-right-up-down, the view will be displayed as a virtual transparency aligned with the space beyond. As the viewer adjusts the confinement according to parameters of hard/soft, opacity/transparency and dumb/smart, the screen displays the resulting cell design in QuickTime VR. This new calculus for spatial confinement recognizes the diversity of the prison population. Thus using a one-size-fits-all shell, the cell can be customized to the individual with a series of options that accommodate isolation, privacy, social interface and access to light, fresh air, climate control, view, information and communication.